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DreamWatcher

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DreamWatcher

 

Type of game : DreamWatcher is a 3rd person Metroidvania (for PC) created with Unity. This game was produced remotely at the Campus ADN.

Plot : Play as an agent of the Dream Collective who must restore order in the Great Dream Library.

Psst : I also created a level in the game!

Constraints

  • Tool : The project had to be done with Unity

  • Type of game : 3rd person in 3D

  • Characters: Maximum of 4 different characters (including a maximum of 2 humanoids)

  • 2020 Challenge : Work from home

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tasks during production

  • Develop enemy behaviors with a team of designers (see enemies MLD).

  • Develop the enemies' flowcharts, especially the dream spider's one.

  • Iterate the flowchart according to changes during production.

  • Develop enemy metrics with a team of designers.

  • Work with the 3C team to ensure that enemies respect the general game design.

  • Write various documents to specify the game design (MLD World, Strategie de Flow, Motivation du joueur, etc.) 

© 2025 by Helene Poulin

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