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Hélène Poulin

Level Designer & Game Designer

My curiosity and my passion for video games is what led me to become a Level Designer/Game Designer. This is also what guides me when I create games and levels. My goal is to design unique experiences that bring the player through a wide range of emotions.

DreamWatcher

METROIDVANIA LEVEL

The Hotel

ASYMMETRICAL MULTIPLAYER MAP

The Dungeon

NARRATIVE DESIGN

© 2020 by Helene Poulin

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